I had only briefly messed around with the original Blaster Master as a kid, but in the same way as I didn't really experience The Legend of Zelda properly as a kid, it wasn't an action game that my friends and I could just pick up and play, like Double Dragon or Super Mario Bros., so it wasn't one I got to spend any time with. After that, it was a crapshoot, in terms of which games I had purchased would be played. I was aware of this game from before its release, and while I planned to get it and dig in shortly thereafter, I was wholly consumed, for months, with a little game called The Legend of Zelda: Breath of the Wild. New Year's Day 2020, I was finally able to say I'd played Blaster Master Zero. Unfortunately, due to moving for a job, I was unable to keep this tradition going in 2018, but January 1st, 2019 heralded the return, with me taking on The Messenger and really enjoying that experience, despite some frustration with the precision platforming, and my own meager skills. The following year, I sunk my teeth into Axiom Verge, and while I sort of knew it wouldn't be a one day game, my first time through, I managed to knock it out in just 4 days, and it has since become one of my favorite games of the last decade. The following January 1st, I played Freedom Planet, which was a much longer game, and also fairly difficult in spots, so I didn't manage to take it down that day. New Year's Day 2015, I played through Shovel Knight, and ended up beating the game in a single day, which I was very pleased with. I started a tradition a few years back, where I pick a "new to me" indie game, and play it on New Year's Day, in an attempt to either beat it on day one, or see how far I can get, then continue with that game, until I can beat it.
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